The Cyberpunk 2077 needs to cater to both PC and console gamers. What has been shown prior to release indicates it’s reasonably simple to navigate around. Note all images below may have changed by the time of release.
The character inventory screen is split between a paper doll showing how the character looks and the various slots on the character. The right of the screen shows the inventory or looted items that have been picked up. All other essential information screens are also listed at the top including Character which will include stats, the map of Night City and Quests . The interface below is the latest shown by CD Projekt. See the old designs at the bottom of this section.
Attributes, Skills and Perks
Customising V’s stats is done via the Attributes, Skills and Perks tree under the ‘characters’ tab at the top of the page.
The customisaion of characters is carried out on the customisation interface.
Items can be selected from the looted items section and inspected further giving more details on a specific item.
Interacting with objects in the game world is carried out by selecting an option when looking at the item on the HUD. Below where an Engineering skill can be used to tamper with this control box as indicated on the HUD.
Interacting with characters acts in the same way with players given choices of dialogue responses on the HUD which can be easily selected.
Old Interface Designs
The interface designs below are from an older version of the game prior to 2019.