When players enter Night City they are not assigned a class. However, there are three Cyberpunk 2077 “classes” or archetypes that come into play. These are the Solo, Techie, and Netrunner.
Despite there being three defined “classes”, the player is not bound to any of these. Players can evolve the character with a mix of skills from all three archetypes. CD Projekt describes this as a “fluid class system”.
As the game is based on the Cyberpunk 2020 tabletop game, there are similarities between the two. although in the pen and paper game there are nine classes but only three in 2077. The three 2077 “classes”, Solo, Techie, and Netrunner, all appear in the original 2020.
In essence, the player will build their character around three different skill trees from each of the three classes. This gives the player the opportunity to specialise in a single class or experiment with all three.
More details on each class
With no “class” being assigned at the start of the game, players are asked to choose a “Life Path” before even entering Night City. Choices give players the opportunity to shape their character’s historical background. This includes their past and motivation which helps determine your character’s place in the game world.
Each choice will start the player from a different location. This is the game’s prologue which will set the scene before embarking on the real story in Night City which begins six months later.
- Nomad – Starts in the Badlands
- Street Kid – Starts El Coyote Cojo in Heywood
- Corp – Starts The City Centre
The system employed in 2077 is a bare-bones version of the “Life Path” from the pen and paper game which was more far-reaching. Below is the latest interface design shown by CD Projekt in 2019
As well as setting the character’s backstory and looks, initial attributes can be customised at the start of the game as shown in the image below.
Players will be able to customise features such as body type, tattoos, hairstyles, makeup, skin tone and more.
Cyberpunk 2077 features a fluid “class” system. The image below shows how players select specific abilities to determine their character’s direction. This may be focusing on one type only or a mix of the three base archetypes, Solo, Techie, and Netrunner.
Old 2018 Interface Designs
The interface designs below were first shown in 2018 at E3 as part of the behind closed doors demonstration.