Interview with Cyberpunk 2077 Senior Quest Designer Patrick Mills

Last Updated on November 19, 2020

Things have been rather quiet since the delay announcement but an interview has popped up with Cyberpunk 2077 Senior Quest Designer Patrick Mills. We’re not exactly sure when this was done as the old release date is mentioned.

In an interview with Collider, Patrick Mills talks about what influenced the world design, Johnny Silverhand, inspiration for the gangs, DLC and few other topics. If you’ve been closely following the game and its features, there’s nothing really new here but worth a look if you simply want some more Cyberpunk 2077 reading/watching.

Here’s a snip from the interview…

Were any of the different gangs inspired by any movies or television shows?

Patrick Mills: Most of our gangs come directly from the source material, though obviously with a lot of tweaks. “The Warriors” is maybe the most obvious reference, with campy urban gangs who dress alike and represent distinct subcultures. The work of William Gibson is of course hugely influential in this aspect. Think of the Panther Moderns of “Neuromancer”, or the Lo-Teks of “Johnny Mnemonic” and you have an idea of what we’re going for.

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