| Body Perks | Cool Perks | Intelligence Perks | Reflexes Perks | Technical Perks |
Players can augment their character by utilising perks in the five ability trees. This page details all the Technical Perks available to players.
Contents
- 1 Cyberpunk 2077 Technical Perks Description
- 2 Crafting
- 2.1 Mechanic
- 2.2 True Craftsman
- 2.3 Scrapper
- 2.4 Workshop
- 2.5 Innovation
- 2.6 Sapper
- 2.7 200% Efficiency
- 2.8 Field technician
- 2.9 Grease monkey
- 2.10 Efficient upgrades
- 2.11 Ex-nihilo
- 2.12 Let there be light!
- 2.13 Cost optimization
- 2.14 Waste Not Want Not
- 2.15 Tune-Up
- 2.16 Iconoclast
- 2.17 Cutting edge
- 2.18 Crazy Science
- 2.19 Blast shielding
- 3 Engineering
- 3.1 Blast shielding
- 3.2 Mech looter
- 3.3 Grenadier
- 3.4 Bigger booms
- 3.5 Can’t touch this
- 3.6 Shrapnel
- 3.7 Lock and load
- 3.8 Up to 11
- 3.9 Blade runner
- 3.10 Lightning bolt
- 3.11 Tesla
- 3.12 Gun Whisperer
- 3.13 Insulation
- 3.14 Ubercharge
- 3.15 Play the angles
- 3.16 Fuck all walls
- 3.17 Lickety Split
- 3.18 Superconductor
- 3.19 Jackpot
- 3.20 Revamp
- 4 Archive Interface images for Technical Perks
Cyberpunk 2077 Technical Perks Description
The Technical Perks focus on proficiency with tech including armour, harvesting loot, and crafting.
Crafting
| Req Lvl | Perk Name | Perk Description | Perk Lvls |
| 1 | Mechanic | Gain more components while disassembling | 1 |
| 4 | True Craftsman | Allows you to craft rare items | 1 |
| 5 | Scrapper | Junk items are automatically disassembled | 1 |
| 7 | Workshop | Disassembling items grants a 5% to gain a free component of the same quality as the disassembled item | 3 |
| 9 | Innovation | Effects from crafted consumables last 25% longer | 1 |
| 9 | Sapper | Crafted grenades deal 10% more damage | 2 |
| 11 | 200% Efficiency | Crafted clothes gain 2.5% more armor | 2 |
| 11 | Field technician | Crafted weapons deal 2.5% more damage | 2 |
| 12 | Grease monkey | Allows you to craft epic items | 1 |
| 12 | Efficient upgrades | Grants a 10% chance to upgrade an item for free | 1 |
| 12 | Ex-nihilo | Grants a 20% chance to craft an item for free | 1 |
| 14 | Let there be light! | Reduces the component cost of upgrading items by 10% | 2 |
| 14 | Cost optimization | Reduces component cost of crafting items by 15% | 2 |
| 16 | Waste Not Want Not | When disassembling an item, you get attached mods back | 1 |
| 16 | Tune-Up | Allows you to upgrade lower quality components into higher quality ones | 1 |
| 18 | Iconoclast | Allows you to craft legendary and iconic items | 1 |
| 20 | Cutting edge | Crafted legendary weapons automatically get one stat improved by 5% | 1 |
| 20 | Crazy Science | Increases the sales price of crafted items by 10%. +1% per perk point | ? |
| 1 | Blast shielding | Reduces damage taken from explosions by 10% | 3 |
Additional Crafting Notes: Players will be able to craft mods to clothing. This can add additional armour rating to clothing while retaining the same look.
Engineering
| Req Lvl | Perk Name | Perk Description | Perk Lvls |
| 1 | Blast shielding | Reduces damage taken from explosions by 10% | 3 |
| 1 | Mech looter | When looting robots, drones and mechs, there is a 25% chance of looting a weapon mod or attachment | 3 |
| 5 | Grenadier | The explosion radius of grenades is visible | 1 |
| 5 | Bigger booms | Grenades deal 5% more damage | 5 |
| 5 | Can’t touch this | Grants immunity to all effects from your own grenades | 1 |
| 7 | Shrapnel | All grenade types deal 20 damage in addition to their damage type | 1 |
| 9 | Lock and load | Increases smart weapon reload speed by 5% | 2 |
| 9 | Up to 11 | Allows you to charge tech weapons up to 75% capacity | 2 |
| 9 | Blade runner | Increases damage to mechanical enemies by 20% | 2 |
| 12 | Lightning bolt | Increases crit chance with tech weapons by 3% | 3 |
| 12 | Tesla | Increase the charge multiplier for tech weapons by 25% | 3 |
| 14 | Gun Whisperer | Fully Charged tech weapons do not shoot automatically | 1 |
| 14 | Insulation | Grants immunity to shock | 1 |
| 14 | Ubercharge | Fully charged tech weapons deal 50% more damage | 1 |
| 16 | Play the angles | Ricochets deal an additional 50% damage | 1 |
| 16 | Fuck all walls | Tech weapons discharge 50% faster | 1 |
| 18 | Lickety Split | Tech weapon reload speed is reduced by 15% | 2 |
| 20 | Superconductor | Tech weapons ignore armor | 1 |
| 20 | Jackpot | Grenades can now randomly deal critical hits | 1 |
| 20 | Revamp | Increases damage from tech weapons by 25%. Charge damage is increased by 10% . Increases charge damage by 1% per perk point | 1 |
Archive Interface images for Technical Perks
This interface shot shows the early interface for the Technical Perks. This was changed in 2020 to the interface you see now.