It may seem odd talking about Windows 8 at the moment when most people will be running Windows 10. However, according to CD Projekt, Cyberpunk 2077 will utilise DirectX 12 which would be a problem if you are still running Windows 8.
In an interview with PCGamesHardware, CD Projekt’s Marcin Gollent discusses the technical details of the game. This includes ray tracing effects and DirectX 12. It appears they are working on making the game Windows 7 compatible but it’s not good news if anyone was still stuck on Windows 8. Here’s a snip and make sure you check the full interview.
Thanks to the introduction of DX12 support for Windows 7 SP1, which Microsoft introduced last year, the game will run on this system. We are testing Cyberpunk 2077 on Windows 7 and will continue to do so to fix any problems that may arise. Unfortunately, Windows 8 has not received its variant of the DX12 libraries.
As for DX12 Ultimate, Cyberpunk 2077 will work with all DX12-compatible GPUs with absolutely no problems. The “Ultimate” feature set allows us to do more when the hardware allows it. We chose DX12 for two main reasons. First, it’s the standard API for the Xbox platforms, and since the game is coming to Xbox One, we obviously wanted to have it implemented as soon as possible. Secondly, it is the birthplace of DXR, and since we had plans to invest in DXR at a very early stage, choosing DX12 was pretty easy for us.